Melee Weapon Attack: +3 to hit, reach 5 ft., one target. On a success, the zombie drops to 1 hit point instead. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. ↑ Andy Collins, James Wyatt, and Skip Williams (November 2003).↑ James Wyatt, Rob Heinsoo (February 2001).↑ Richard Baker, Matt Forbeck, Sean K.Forgotten Realms Campaign Setting 3rd edition. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Edited by Michele Carter, Scott Fitzgerald Gray. ↑ 9.0 9.1 9.2 Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017).Neverwinter Nights: Darkness over Daggerford. Neverwinter Nights: Tyrants of the Moonsea. ↑ 2.0 2.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008).↑ 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Jeremy Crawford, Christopher Perkins ().Zombie article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.Dungeons & Dragons Adventure Begins Card Games Dragonfire Organized Play & Licensed Adventures Defiance in Phlan ĭisclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.Idle Champions of the Forgotten Realms Board Games Dungeon Command: Curse of Undeath.Tales from Candlekeep: Tomb of Annihilation.Dungeons & Dragons: Eye of the Beholder.Neverwinter Nights series ( Neverwinter Nights.Night of the Hunter Referenced only The Crimson Gold Video Games Pool of Radiance.Pool of Radiance: Ruins of Myth Drannor.Waterdeep: Dungeon of the Mad Mage Novels Canticle.Pool of Radiance: Attack on Myth Drannor.Appearances Adventures Dungeon #17: "The Waiting Room of Yen-Wang-Yeh" Appendix Gallery Ī depiction of a zombie. Zombie dragon Created from dragons and retained some of their deadly abilities. Tyrantfog zombie Priests of evil deities killed by other evil deities. These fearsome creatures could regurgitate zombies from their gullets. Tyrannosaurus zombie Created from the corpse of a tyrannosaurus, typical to Chult. Sea zombie Created from the corpses of humans who drowned at sea. Ogre zombie Powerful zombies created from dead ogres. Juju zombie Free-willed, sentient zombies often created from powerful curses or other fell magics. Gravehound Undead hounds found in Shadowfell and sometimes used by Thayan necromancers. Girallon zombie Crated from the corpse of a girallon, typical to some locations in Chult. Chillborn zombie Zombies infused with deathly cold, which were capable of sapping the life from their victims. Beholder zombie Sometimes called Death tyrants zombified beholders which possessed some of their deadly abilities. Ash zombie A zombie created from ash of the victims of the Mount Hotenow explosion. Variants Ankylosaurus zombie A zombie created from the corpse of an ankylosaurus, typical to the jungles of Chult. Necromancers used demons' blood as a powerful magical adhesive liberally applied to zombies' joint to stave the rotting and disintegration of tissues. Zombies dragged their feet and so did not leave clear prints. Zombies could also rise spontaneously if an area was saturated with necromantic magic. For example, a cleric would be able to use negative energy on a corpse and make it move its body, arms, legs, etc. Basically, a zombie was the corpse of a creature that had been animated by someone who could manipulate negative energy, such as a cleric.
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